About Prithvi Bharadwaj
I'm Prithvi Bharadwaj. I've been building things on the internet since I was 13. Games first, then AI, then companies around both. I grew up in Bangalore, India, and moved to San Francisco to keep doing it.
What I've built
Most recently I was the CTO of Applied Reality, an AI startup in SF building generative world models for games and robotics. We raised $4.5m.
At Applied Reality I built Roam, a consumer AI app that turns a text prompt into a 3D multiplayer game in minutes.
Before that, at 19, I solo-bootstrapped a game studio and shipped 100+ titles with Voodoo and Supersonic, reaching 200K+ downloads and six figures in revenue. I taught myself code, art, animation, game design, and music to do it.
What I work on now
Small, fast projects at the intersection of games and AI: agentic browser tools, local MCP servers, media generation, writing apps, and the occasional hardware experiment. The ones on the homepage and in llms.txt are a small sample, not the full list: they're my public side projects, mostly open source. Most of what I work on, I don't share publicly.
Recognition
A few highlights, not an exhaustive list. 1st place in the GDG Stanford AI-Generated Game Playcast Contest, sponsored by Google DeepMind (2026). Winner of Buildspace Nights & Weekends season 4's live game show out of 30,000+ builders. Mentor, judge, and speaker for the GDAI Supernova incubation program, and a judge at the Conversational AI Hackathon at Y Combinator.
Elsewhere
Code on GitHub, posts on X and LinkedIn, essays on Substack. To get in touch, see the contact page.